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D2 Tapes

Format Description

  • General:
    • Format name: D2 digital
    • SMPTE type: D2
    • Format type: digital composite
    • Scanning system: multi head segmented helical
    • Year introduced: 1989
    • Developer: Ampex/Sony
  • Physical Data:[6]
    • Tape width: 19 mm
    • Tape speed(s): 5.19 ips
    • Tape thickness: .55 mils
    • Playing time(s): 32, 94, 208 minutes (Small, Medium, Large cassette sizes)
    • Headwheel diameter: 2.95″
    • Speed: 5400 rpm
    • Head-to-tape writing speed: 1078 in/sec.
    • Sampling rate: 4fsc (14.31818 MHz for NTSC)
    • No. of bits: 8
    • Data rate: 60.1 MB/sec
  • Audio:
    • No. of digital channels: 4
    • Sampling rate: 48 kHz
    • No. of bits: 20
 

D-2 is a professional digital videocassette format created by Ampex and introduced in 1988[1] at the NAB Show as a composite video alternative to the component video D-1 format. It garnered Ampex a technical Emmy in 1989.[1] Like D-1, D-2 stores uncompressed digital video on a tape cassette; however, it stores a composite video signal, rather than component video as with D-1. While component video is superior for advanced editing, especially when chroma key effects are used, composite video was more compatible with most analog facilities existing at the time.

 

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D-2 is a professional digital videocassette format created by Ampex and introduced in 1988[1] at the NAB Show as a composite video alternative to the component video D-1 format. It garnered Ampex a technical Emmy in 1989.[1] Like D-1, D-2 stores uncompressed digital video on a tape cassette; however, it stores a composite video signal, rather than component video as with D-1. While component video is superior for advanced editing, especially when chroma key effects are used, composite video was more compatible with most analog facilities existing at the time.

 

History

Ampex created the first D-2 video machine, the ACR-225 commercial spot player[2] working with Sony, who had done some early research into composite digital video,[3] as a cost-effective solution for TV broadcasters with large investments in composite analog infrastructure such as video routers and switchers, since it could be inserted into existing analog broadcast facilities without extensive redesign or modifications. This was because D-2 machines accepted standard analog video and audio inputs and outputs. D-2 machines are capable of interfacing through either serial digital video or analog video connections. Four PCM audio channels are available for editing (an improvement over the then-popular Type C analog machines with two audio channels) as well as an analog cue channel and timecode, also with digital or analog connections.

Early digital video tape development

Behind every tape (and every tape format) lie interesting stories, and the technological wizardry and international diplomacy that helped shape the roots of our digital audio visual world are worth looking into.

In 1976, when the green shoots of digital audio technology were emerging at industry level, the question of whether Video Tape Recorders (VTRs) could be digitised began to be explored in earnest by R & D departments based at SONY, Ampex and Bosch G.m.b.H. There was considerable scepticism among researchers about whether digital video tape technology could be developed at all because of the wide frequency required to transmit a digital image.

In 1977 however, as reported on the SONY websiteYoshitaka Hashimoto and team began to intensely research digital VTRs and ‘in just a year and a half, a digital image was played back on a VTR.’

Several years of product development followed, shaped, in part, by competing regional preferences. As Jim Slater argues in Modern Television Systems (1991): ‘much of the initial work towards digital standardisation was concerned with trying to find ways of coping with the three very different colour subcarrier frequencies used in NTSCSECAM and PAL systems, and a lot of time and effort was spent on this’ (114).

Establishing a standard sampling frequency did of course have real financial consequences, it could not be randomly plucked out the air: the higher the sampling frequency, the greater overall bit rate; the greater overall bit rate, the more need for storage space in digital equipment. In 1982, after several years of negotiations, a 13.5 MHz sampling frequency was agreed. European, North American, ‘Japanese, the Russians, and various other broadcasting organisations supported the proposals, and the various parameters were adopted as a world standard, Recommendation 601 [a.k.a. 4:2:2 DTV] standard of the CCIR [Consultative Committee for International Radio, now International Telecommunication Union]’ (Slater, 116).

The 4:4:2 DTV was an international standard that would form the basis of the (almost) exclusively digital media environment we live in today. It was ‘developed in a remarkably short time, considering its pioneering scope, as the worldwide television community recognised the urgent need for a solid basis for the development of an all-digital television production system’, write Stanley Baron and David Wood

Once agreed upon, product development could proceed. The first digital video tape, the D-1, was introduced on the market in 1986. It was an uncompressed component video which used enormous bandwidth for its time: 173 Mbit/sec (bit rate), with maximum recording time of 94 minutes.

Features

Like D-1, D-2 uses 19 mm (¾ inch) tape loaded into three different sized videocassettes to support commercial spot playback as well as long-form programming such as movies. Although D-2 videocassette housings are nearly identical to their D-1 counterparts, they are not interchangeable due to D-2’s metal particle tape formula, needed for its higher recording density.[2]

Ampex D-2 tape transports are extremely fast. A high speed search at 60 times playback speed with a recognizable color picture allowed three hours of videotape to be searched through in approximately three minutes.

The D-2 offered read before write or preread functionality, which allowed simultaneous playback and recording on the same transport.[4] For example, a title could be superimposed over existing video already on the same video tape by playing the tape through a video switcher, adding the title, and recording the new composite image back onto the same location of the tape. This eliminated the need for an additional recorder and saved considerable time in video editing. Steven Fuiten was the first PreRead Editor to composite video using a full D2 digital system

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